Introduction
Slayer is a members only skill. The key to slayer is learning the enemy's weakness and killing it accordingly. In slayer, you get an assignment from a slayer master to kill a specific number of a certain type of monster. These assignments can vary from 10 spiders to 200 iron dragons and depend a lot on which slayer master you choose. To get started on the skill, go to a slayer master and ask for an assignment. He/she will tell you what monster to kill. The slayer experience for each kill equals the monster's hit points. If you kill it with two people, the one that does the most damage will get half the exp and the one that inflicts the final blow the other half. If you do both, or attack it on your own, you get the full exp. Also, there are various monsters that can only be assigned and killed at certain slayer levels.
Enchanted gem
When you first start slayer you will get an enchanted gem. You can buy a new one for 1 gp at any slayer master. Click on the enchanted gem to communicate with a slayer master. You will talk to the master most appropriate for you. You can ask for info on his/her location but most importantly, you can find out how many monsters are left to kill to complete your assignment. This is very useful during a mission, so try to take it with you. The slayer master can also give you a tip about the monster you are assigned to kill.
Slayer masters
The Burthorpe slayer master is the easiest and the Shilo Village slayer master the hardest. If you get an assignment you don't like, you can go to the master in Burthorpe to get an easier one. You can't change an assignment you get from the Burthorpe master though, so it's not possible to keep changing until you get one you like. Each slayer master has his/her own selection of monsters to give as assignment. Higher masters give more and harder monsters. The slayer masters will assign you either normal monsters to kill or special slayer creatures as explained later on.
Turael  |
Combat 3 |
Burthorpe
In the small house South of the general shop |
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Mazchna  |
Combat 20 |
Canifis
To the northeast of the village at the passageway to the haunted woods. |
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Vannaka  |
Combat 40 |
Edgeville dungeon
At the gate to the wilderness; instead of entering, go East. |
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Chaeldar  |
Combat 70 |
Lost City of Zanaris
In the throne room, south of the entrance. |
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Duradel  |
Combat 100 and Slayer 50 |
Shilo village
Up the ladder of the fishing shop and to the North. |
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Slayer assignments
Each slayer master can assign you a certain number of monsters. The monsters each slayer master can assign are listed below.
- Banshees
- Bats
- Bears
- Birds
- Cave Bugs
- Cave Crawlers
- Cave Slimes
- Cows
- Crawling Hands
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- Desert Lizards
- Dogs
- Dwarves
- Ghosts
- Goblins
- Icefiends
- Kalphites
- Minotaurs
- Monkeys
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- Moss Giants
- Rats
- Scorpions
- Skeletons
- Spiders
- Werewolves
- Wolves
- Zombies
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- Banshees
- Basilisks
- Bats
- Bloodvelds
- Blue Dragons
- Bronze Dragons
- Cave Bugs
- Cave Crawlers
- Cave Slimes
- Catablepons
- Cockatrices
- Crawling Hands
- Daggannoths
- Desert Lizards
- Dogs
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- Earth Warriors
- Elves
- Flesh Crawlers
- Ghouls
- Green Dragons
- Hellhounds
- Hill Giants
- Hobgoblins
- Ice Giants
- Ice Warriors
- Infernal Mages
- Jellies
- Kalphites
- Lesser Demons
- Moss Giants
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- Mogres
- Ogres
- Other Worldly Beings
- Pyrefiends
- Rock Slugs
- Shadow Warriors
- Skeletons
- Shades
- Trolls
- Vampires
- Wall Beasts
- Werewolves
- Wolves
- Zombies
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- Aberrant Specters
- Ankous
- Banshees
- Basilisks
- Blue Dragons
- Bloodvelds
- Brine Rats
- Bronze Dragons
- Cave Bugs
- Cave Crawlers
- Cockatrices
- Crawling Hands
- Crocodiles
- Dagannoths
- Desert Lizards
- Dust Devils
- Earth Warriors
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- Elves
- Fire Giants
- Goblins
- Green Dragons
- Ghouls
- Harpie Bug Swarms
- Hellhounds
- Hill Giants
- Ice Giants
- Ice Warriors
- Infernal Mages
- Jellies
- Jungle Horrors
- Kalphites
- Killerwatts
- Kurasks
- Lesser Demons
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- Mogres
- Molanisks
- Moss Giants
- Other Worldly Beings
- Ogres
- Pyrefiends
- Rock Slugs
- Sea Snakes
- Shades
- Shadow Warriors
- Trolls
- Turoths
- Terror dogs
- Vampires
- Wall Beasts
- Werewolves
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- Aberrant Specters
- Abyssal Demons
- Banshees
- Basilisks
- Black Demons
- Brine Rats
- Bronze Dragons
- Bloodvelds
- Blue Dragons
- Cave Bugs
- Cave Crawlers
- Cave Horrors
- Cave Slimes
- Cockatrices
- Crawling Hands
- Crocodiles
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- Dagannoths
- Desert Lizards
- Dust Devils
- Elves
- Fever Spiders
- Fire Giants
- Gargoyles
- Greater Demons
- Harpie Bug Swarms
- Hellhounds
- Iron Dragons
- Infernal Mages
- Jellies
- Jungle Horrors
- Kalphites
- Kurasks
- Lesser Demons
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- Mogres
- Molanisks
- Mutated Zygomites
- Nechryaels
- Pyrefiends
- Rock Slugs
- Spiritual Mages
- Spiritual Rangers
- Spiritual Warriors
- Shadow Warriors
- Skeletal Wyverns
- Steel Dragons
- Trolls
- Turoths
- Wall Beasts
- Werewolves
- Zygomites
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- Aberrant Specters
- Abyssal Demons
- Ankous
- Basilisks
- Black Demons
- Black Dragons
- Bloodvelds
- Blue Dragons
- Brine Rats
- Cave Horrors
- Cockatrices
- Crawling Hands
- Dagannoths
- Dark Beasts
- Dust Devils
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- Elves
- Fever Spiders
- Fire giants
- Gargoyles
- Greater Demons
- Harpie Bug Swarms
- Hellhounds
- Infernal Mages
- Iron Dragons
- Jellies
- Jungle Horrors
- Kalphites
- Kurasks
- Mogres
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- Molanisks
- Mutated Zygomites
- Nechryaels
- Pyrefiends
- Rockslugs
- Spiritual Mages
- Spiritual Rangers
- Spiritual Warriors
- Steel Dragons
- Suqahs
- Turoths
- Wall Beasts
- Waterfiends
- Warped Terrorbirds
- Warped Tortoise
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Slayer creatures
There are special slayer creatures which can only be killed at or above a certain slayer skill level. These monsters offer rare drops and better treasure than normal monsters. Locations for each of these creatures are discussed in the next section.
Crawling hand  |
5 |
none |
8, 12 |
Tower |
Cave bug  |
7 |
none |
6 |
Lumbridge Cave |
Cave crawler  |
10 |
none |
23 |
Dungeon, Lumbridge Cave |
Banshee  |
15 |
Earmuffs |
23 |
Tower |
Cave slime  |
17 |
none |
23 |
Lumbridge Cave |
Rockslug  |
20 |
Bag of salt |
29 |
Dungeon |
Desert Lizard  |
22 |
Ice Cooler |
12, 24, 42 |
South Uzer |
Cockatrice  |
25 |
Mirror shield |
37 |
Dungeon |
Pyrefiend  |
30 |
none |
43 |
Dungeon |
Mogre  |
32 |
Fishing Explosive |
60 |
Mudskipper Point |
Harpie Bug Swarm  |
33 |
Lantern |
46 |
Northeast of Tai Bwo Wannai Village |
Wall Beast  |
35 |
Spiney Helmet |
49 |
Lumbridge Cave |
Killerwatt  |
37 |
Insulated Boots |
55 |
Draynor Manor Rift |
Molanisk  |
39 |
Slayer Bell |
51 |
Dorgesh-Kaan, South Dungeon |
Basilisk  |
40 |
Mirror shield |
61 |
Dungeon |
Terror Dog |
40 |
none |
100, 110 |
Tarn's Lair |
Fever Spider  |
42 |
Slayer Gloves |
49 |
Braindeath Island |
Infernal Mage  |
45 |
none |
66 |
Tower |
Brine Rat  |
47 |
none |
70 |
Sven the Helman's Cave |
Bloodveld  |
50 |
none |
76 |
Tower |
Jelly  |
52 |
none |
78 |
Dungeon |
Turoth  |
55 |
Leaf-Bladed Spear, Broad Arrows, or Slayer's Staff |
83, 85, 87, 89 |
Dungeon |
Warped Tortoise  |
56 |
Crystal Chimes |
97 |
Sewer Slayer Dungeon |
Warped Terrorbird |
81 |
Crystal Chimes |
97 |
Sewer Slayer Dungeon |
Zygomite  |
57 |
Fungicide |
74, 86 |
Zanaris |
Cave Horror  |
58 |
Witchwood Icon |
80 |
Mos Le'Harmless Caves |
Aberrant Spectre  |
60 |
Nosepeg |
96 |
Tower |
Spiritual Ranger  |
63 |
None |
115, 118, 122, 127 |
God Wars Dungeon |
Dust Devil  |
65 |
Facemask |
93 |
Smoke Dungeon |
Spiritual Warrior  |
68 |
None |
115, 123, 125, 134 |
God Wars Dungeon |
Kurask  |
70 |
Leaf-Bladed Spear, Broad Arrows, or Slayer's Staff |
106 |
Dungeon |
Skeletal Wyvern  |
72 |
Elemental shield. |
142 |
Ice caves |
Gargoyle  |
75 |
Rock hammer |
111 |
Tower |
Nechryael  |
80 |
none |
115 |
Tower |
Spiritual Mage  |
83 |
None |
120, 121, 122 |
God Wars Dungeon |
Abyssal Demon  |
85 |
none |
124 |
Tower, Abyssal Plain (alr) |
Dark Beast  |
90 |
None |
182 |
Light Temple Path |
Locations
There are two main locations where the largest variety of slayer monsters can be found:
- Slayer tower
Located to the north of Canifis and shown quite large on the world map. The fairy ring CKS will transport you very close to the tower.
- Slayer dungeon
A dungeon east of the golden apple tree, which is to the east of Rellekka in the Fremennik province. The fairy ring AJR will transport you just outside the cave.
Minor locations include the following:
Braindeath Island |
Accessed by starting the Rum Deal quest. |
Dorgesh-Kaan Slayer Dungeon |
Accessed at the south of the city, first floor, after completing the Death to the Dorgeshuun quest. |
Draynor Manor Rift |
Accessed through Professor Oddenstein's laboratory on the top floor of Draynor Manor, after completing the Ernest the Chicken quest. |
God Wars Dungeon |
The dangerous dungeon in the wilderness. Where you may have to fight Spiritual Warrior, Rangers and Mages. |
Ice Caves |
The dungeon near Thurgo, South of both Rimmington and Port Sarim. |
Light Temple Path |
Accessed through the Mourners' Headquarters in West Ardougne, this dungeon is part of the Mourning's Ends Part 2 quest. |
Lumbridge Caves |
Located in the middle of Lumbridge Swamps, marked by a Dungeon exclamation point. |
Mos Le'Harmless Caves |
A cave east of Mos Le'Harmless. Accessed by completing the Cabin Fever quest. |
Mudskipper Point |
Beach south of Rimmington, near Thurgo. A mini-quest is required to access this area, refer to the Mogre Bestiary entry for a description. |
Northeast of Tai Bwo Wannai Village |
Southern Karamja's north shore, between Rogues' Purse dungeon and Ardrigal peninsula. |
Sewer Slayer Dungeon |
Located west of Castle Wars and east of the Posion Wastes, this dungeon is part of the Path of Glouphrie quest. |
Smoke Dungeon |
Located in the desert (down a well east of the Bandit Camp and west of Pollnivneach), this dungeon is part of the Desert Treasure quest. |
South Uzer |
An open desert area southeast of Shantay Pass, East of the bridge. Bring waterskins. |
Sven the Helmsman's Cave |
Located in Fremennik Province, this is where you'll find Brine Rats. Accessed by completing the Olaf's Quest quest. |
Tarn's Lair |
The lair of Tarn the Necromancer. Filled with agility traps and other monsters, located in the Haunted Mines, west of Burgh De Rott. |
Zanaris (Lost City) |
Accessed by wielding Dramen staff and entering small empty hut towards east side of Lumbridge Swamp, after completing the Lost City quest. |
Equipment
Slayer equipment can be bought from any slayer master. The equipment requires a certain slayer level to use and possibly some other level requirements.
 |
Bag of salt |
1 |
Killing weakened Rockslugs |
None |
 |
Rock Hammer |
1 |
Killing weakened Gargoyles |
None |
 |
Spiney Helmet |
1 |
Protection against Wall Beasts |
5 Defence |
 |
Facemask |
10 |
Protection against Dust Devils |
None |
 |
Earmuffs |
15 |
Protection against Banshees |
None |
 |
Ice Cooler |
22 |
Killing weakened Desert Lizards |
None |
 |
Mirror Shield |
25 |
Killing Cockatrices and Basilisks |
20 Defence |
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Fishing Explosive |
32 |
Luring Mogres |
None |
 |
Bug Lantern |
33 |
Fighting Harpie Bug Swarms |
33 Firemaking to light |
 |
Insulated Boots |
37 |
Killing Killerwatts |
None |
 |
Slayer Bell |
39 |
Attacking molanisks. |
None |
 |
Slayer Gloves |
42 |
Protection from Fever Spiders |
None |
 |
Leaf-Bladed Spear |
55 |
Killing Turoths and Kurasks |
50 Attack |
 |
Broad Arrows |
55 |
Killing Turoths and Kurasks |
50 Range |
 |
Slayer's Staff |
55 |
Use Magic Dart spell to kill Turoths and Kurasks |
50 Magic |
 |
Fungicide Spray |
57 |
Use to kill Zygomites. Fungicide is also required |
None |
 |
Witchwood Icon |
35 |
Used to kill Cave Horrors |
None |
 |
Nosepeg |
60 |
Protection against Aberrant Spectres |
None |
Special slayer monster drops
Some slayer monsters drop unique items that can only be obtained using slayer. These items are listed below.
Bronze boots |
Cave crawler |
Iron boots |
Cockatrice, Cave Slime |
Steel boots |
Pyrefiend, Harpie Bug Swarms |
Black boots |
Bloodveld |
Mithril boots |
Jelly |
Adamant boots |
Gargoyle |
Rune boots |
Nechryael |
Dragon boots |
Spiritual Mage -Armadyl-, Spiritual Mage -Bandos-, Spiritual Mage -Saradomin-, Spiritual Mage -Zamorak-, |
Mystic gloves - dark, light |
Rockslug, Banshee, Desert Lizard |
Mystic boots |
Cockatrice, Desert Lizard, Infernal Mage |
Mystic hat - dark, light |
Basilisk, Infernal Mage, Wall Beast |
Mystic robe bottom - dark, light |
Turoth, Aberrant Specter |
Mystic robe top - dark, light |
Kurask, Gargoyle |
Dark Bow |
Dark Beasts |
Black Mask |
Cave Horror |
Granite maul |
Gargoyle |
Granite helm |
Terror Dog |
Granite legs |
Skeletal Wyvern |
Brine Sabre |
Brine Rat |
Abyssal whip |
Abyssal Demon |
Special note: For White and Gold Mystic, kill monsters found in the Slayer Dungeon, or Desert Lizards. For Black and Red Mystic, kill monsters in the Slayer Tower.
Slayer Aids
 |
Wild Pie |
Requires 85 cooking to make from raw chompy, raw bear meat and raw rabbit meat in a pie shell. |
Temporarily increases slayer skill by 5 levels. Also heals a total of 22 hitpoints (2 bites, each healing 11 hitpoints). |
 |
Black Mask |
Dropped by Cave horrors in the Mos Le'Harmless Dungeon. Slayer level of 58, a witchwood icon and a light source are required. |
The black mask gives a permanent boost of 15% strength and attack during slayer tasks. It offers additional benefits from the random firing of its initial 10 charges. |
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Enchanted Gem |
Buy from any Slayer Master for 1 gp. |
Great to bring on assignments. Ask your slayer master (the highest one for your skills) how many monsters you have left on your task, ask where your slayer master is located, or ask for a tip about the monster you are killing. |
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NPC Contact Spell |
Must be on the Lunar Magick spellbook. Requires level 67 magic, and takes 1 astral, 1 cosmic and 2 air runes per cast. |
Allows contact with certain NPCs from anywhere, including all 5 slayer masters. You can ask for an assignment (assuming you have the required combat level for that slayer master). |
Tips, tricks and notes
- It is better to range some creatures, such as Elves. Other creatures may be in multi-player combat areas. Try a few types of attack and equipment to see what you should use.
- If an assignment turns out to be too hard halfway, don't hesitate to get a new one. You get experience per monster, not for an assignment overall.
- Start with the right slayer master. If you go to one that's too high, you might have to go back to Burthorpe and get an even worse assignment.
- You wont be able to change your slayer task if the monsters you are hunting can be assigned by Turael.
- If you can't kill the enemies assigned by the slayer master for your level (the one called by your enchanted gem), try training your combat to a higher level.
- Using a cannon to hit higher does not affect the amount of slayer experience you receive from a kill. So using a cannon is a quick way of training. The cannon cannot be set up in the Slayer Dungeon nor in the Slayer Tower. Learn about the cannon in our Ranged Skill Guide.
- Training slayer and combat go hand in hand. For each monster you kill as part of an assignment, you receive the normal combat xp as usual, as well as slayer xp.
- If you complete the Tarn's Lair by defeating Tarn, you will receive 5000 slayer xp. This can only be done once.
Cape of Achievement
Once you have mastered the skill and reached level 99 you may want to buy a Slayer Cape from Duradel in Shilo Villiage.
Refer to the Achievement Capes guide for more details.

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